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Research on representation and computation of terrains has been an
active area.
- TIN: Triangulated surfaces were suggested in GIS in 1978, and
dubbed TINs or Triangulated Irregular Networks [119]. Delaunay
triangulations are often suggested (and used) as good
TINs. Other (data-dependent) triangulations may sometimes be
more appropriate.
- SIMPLIFICATION: Kumler's monograph [86] compares
elevation accuracy of TINs to DEMs and finds that, byte for byte,
Digital Elevation Models
are better. The simplification methods he uses, however, are probably
not the best possible. (Also, error measure that reflect curvature or
symmetric volume difference should be considered.) Simplifications
with some sort of hierarchical structure are especially useful.
See Heckbert and Garland's survey [68] for many citations to
geometry and graphics papers on surface simplification methods.
- DRAINAGE: For many natural resource management tasks, the
watershed-or region that drains to the same point-is the natural
management unit. Much of the work on computing drainage networks is
raster based; some geometers are looking
into preprocessing TINs for drainage queries.
- VIEWSHEDS: Some forestry operations are now required to preserve
the visual impact of the forest. Thus, ``viewshed'' algorithms become
necessary. Location problems for microwave and cell
phone relays also involve line-of-sight constraints imposed by the
terrain.
- FLYBY: Fast graphics engines give the capability to fly-by
data models to get a better feeling for the actual terrain
(eg, systems such as PCI's EASY/PACE).